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| New sig | |
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| Topic Started: Jan 18 2010, 07:52 PM (53 Views) | |
| Phil | Jan 18 2010, 07:52 PM Post #1 |
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Really liked the stock image, the eyes stand out to me. Tried a few new things with it, I'm pretty satisfied with how it turned out.
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Administrator The Seacon Swamp seaconswamp@gmail.com | |
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| Rodimus13 | Jan 24 2010, 06:59 PM Post #2 |
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Artist Supreme
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Not bad. What techniques did you use on it? |
![]() Sig by Hit and Rum, Image by Josh Who are also not skrulls...just like me. ![]() made by Lord Unicron | |
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| Phil | Jan 24 2010, 07:05 PM Post #3 |
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The background is a stock image, but unity was my focus with this one. I played around with gradient maps for the first time to try and cut down on the variety of colors and give it a nice orange shade, to match the flower on her head. As an unexpected plus, the gradient maps really made the contrast on her pop, I really liked how it brought out the shadows on her. |
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Administrator The Seacon Swamp seaconswamp@gmail.com | |
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| Rodimus13 | Jan 24 2010, 08:01 PM Post #4 |
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Artist Supreme
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Huh, that's a tool I've never used before. I actually had to look it up to see what you were talking about. Very nice man. It can have a similar effect as creating a Duotone or Monotone I see (image-mode-grayscale then duotone) I can also see where you're coming from with the unity thing. By changing the color scheme you've tied everything together quite nicely. |
![]() Sig by Hit and Rum, Image by Josh Who are also not skrulls...just like me. ![]() made by Lord Unicron | |
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| Phil | Jan 24 2010, 08:23 PM Post #5 |
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Yea I wasn't really that aware of what they were either honestly. I had heard a lot of people mention them on a gfx board I'm a member of, and I finally just tracked down a tutorial. They can actually be fine tuned to do a lot of cool effects. |
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Administrator The Seacon Swamp seaconswamp@gmail.com | |
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